An Implementation of Thin-Shell Tetrahedral Mesh Generation

نویسنده

  • Sheldon Andrews
چکیده

Deformable models are used in many computer graphic and animation applications, such as virtual environments, video games, medical simulations, and engineering analysis. Techniques for simulating deformable objects often require a mesh of discrete, tetrahedral elements that represent the object being modeled. This paper describes the implementation of a fast and robust method to generate a tetrahedral mesh from a polygonal surface mesh. The generated mesh may be used in deformable modeling techniques, such as the finite element method (FEM).

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تاریخ انتشار 2006